I am Thomas. I’m a multi-talented visual designer, a creative strategist and a working artist. I design things and solve problems. I create experiences that drive emotions and make memories...
...one interface at a time.
I believe in the power of storytelling and am a strong advocate of clean, human-centered design. Born and raised in Geneva, Switzerland, I have cultivated my narrative in Hamburg, St. Remy-de-Provence, and Savannah, GA before making my home (and office) in Seattle. I am a conservationist (BS in marine biology), a problem solver (AAA in animation/graphic design) and intuitive leader (MC in digital media). I am proficient in English, German and French.
I have spent over nineteen years in the industry - thirteen managing creative talent and driving projects for the likes of Microsoft, Disney and Nintendo. From video game design, over advertising and marketing communication, to product development, I have worked as a design manager, writer, experience and product designer. Currently, I am UX Design Director for an international AI-enabled product developer.
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